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1. Lets put some realism into piracy... - in Warfare & Tactics [original thread]
Edited by: Absolom Hues on 12/07/2010 18:32:39 Originally by: Dirlewanger Actually, having ship crews as BONUS (not penalty) that you must pay a salary to and which grow in skill (and exponentially in price) would be fun. Have "patrio...
- by Absolom Hues - at 2010.07.12 18:32:00
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2. Dropping like flies in the ice Belts - in Warfare & Tactics [original thread]
Originally by: Annubi Edited by: Annubi on 11/07/2010 23:53:36 Originally by: Shakon You realize thats not enough to really affect anything right? Hell ice field next to hek has 70 mining now 2 in galanti space have 150 plus et...
- by Absolom Hues - at 2010.07.12 01:21:00
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3. Dropping like flies in the ice Belts - in Warfare & Tactics [original thread]
Originally by: Ghaylenty Originally by: Absolom Hues Edited by: Absolom Hues on 10/07/2010 17:41:10 It would be nice if your Killboard also showed your losses. Like the one listed here: Hulkgedon gone wrong? LOL. Do ...
- by Absolom Hues - at 2010.07.12 01:14:00
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4. Dropping like flies in the ice Belts - in Warfare & Tactics [original thread]
It would be nice if your Killboard also showed your losses. Like the one listed here: http://rooksandkings.com/killboard/?a=kill_detail&kll_id=13043 _______ Originally by: "Andracin" "you must realize the truth...there is no ship...then you wil...
- by Absolom Hues - at 2010.07.10 17:27:00
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5. Lets put some realism into piracy... - in Warfare & Tactics [original thread]
Originally by: Syekuda Edited by: Syekuda on 09/07/2010 13:33:34 If you read this story (yes reading as in letters from A to Z) among many others, your single pod controls the whole ship. No crew needed afaik. I didn't read all the s...
- by Absolom Hues - at 2010.07.09 14:38:00
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6. Caldari in PvP... seems kinda weak - in Warfare & Tactics [original thread]
Originally by: Pod Amarr No not really. You shoot the slightly more ganky but crappy EHP ships first because you can get rid of them almost twice as fast as it would take to kill the drake. This is not a case of drake being less of thre...
- by Absolom Hues - at 2010.01.18 17:12:00
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7. Caldari in PvP... seems kinda weak - in Warfare & Tactics [original thread]
Edited by: Absolom Hues on 12/01/2010 16:49:10 Originally by: Lugalzagezi666 Originally by: Absolom Hues ... Nah. Drake is primaried last in battle because even if pvp /gank/ fitted it will deal less dps /and have more buffe...
- by Absolom Hues - at 2010.01.12 16:45:00
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8. Caldari in PvP... seems kinda weak - in Warfare & Tactics [original thread]
Originally by: Stu Pendis**** Originally by: Liz Laser Where in the heck does anyone find a 1 vs 1 BS fight, anyway? I refuse to believe such a creature exists. ;-) As far as fleet PvP, Caldari have some great ships that are high...
- by Absolom Hues - at 2010.01.11 22:47:00
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9. Why does CCP allow "sleep cloaking" in enemy space? - in Warfare & Tactics [original thread]
Originally by: AFK Cloaker This was the funiest reply to the whole thread!!! ___ "Thats all I gots to say about that"
- by Absolom Hues - at 2009.12.16 18:43:00
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10. hunting targets in worm holes - in Warfare & Tactics [original thread]
Originally by: H3RC Sorry guy, I haven't lost a ship in over 6 months of wh ops and neither has any corpmates unless we chose to, you know fun with frigates type of thing..... Really? Six months? The below listed kill mail shows that...
- by Absolom Hues - at 2009.12.01 18:56:00
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11. ECM burst + Scorp for pvp - in Warfare & Tactics [original thread]
Originally by: Vidi Angelus a small handful of scorps with ECM burst can be evil vs RR BS gangs, Get a warpin on top of the BS gang, Align out, hit burst and hope you get out in time, If its T1 fit (apart from burst) and insured it costs v...
- by Absolom Hues - at 2009.08.31 15:57:00
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12. ECM burst + Scorp for pvp - in Warfare & Tactics [original thread]
Doesn't ECM bursting effect ALL ships in range.... including freindly fleet members? ___ "Thats all I gots to say about that"
- by Absolom Hues - at 2009.08.31 15:28:00
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13. Maximum number of bombers per launch? - in Warfare & Tactics [original thread]
Originally by: Arous Drephius Due to the way the bonuses work, it's actually better to have 7 bombers with the bomb skill at (I think) 3 rather than less pilots with higher skills. One should note that the bomb power is determined by t...
- by Absolom Hues - at 2009.08.21 14:07:00
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14. Maximum number of bombers per launch? - in Warfare & Tactics [original thread]
Ok... 6 bombers for sure and possibly up to 8. Thats exactly what I needed to know. Thanks!!! ___ "Thats all I gots to say about that"
- by Absolom Hues - at 2009.08.21 13:33:00
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15. Maximum number of bombers per launch? - in Warfare & Tactics [original thread]
Originally by: Cruel Sculpture 200 just before yours go off. Are you saying that a bomb can survive the detonation of 200 other bombs? Originally by: Cruel Sculpture 15km Thanks for that info! ___ "Thats all I gots...
- by Absolom Hues - at 2009.08.19 20:45:00
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16. Maximum number of bombers per launch? - in Warfare & Tactics [original thread]
Edited by: Absolom Hues on 19/08/2009 19:16:02 1. I know the basic tactics for using bombs, and I know that all bombers need to launch the same damage type to keep from destroying each others bombs.... but what is the maximum number of bombs t...
- by Absolom Hues - at 2009.08.19 19:14:00
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17. The darwin awards - in Warfare & Tactics [original thread]
Originally by: Commander Yassir clicked self destruct by accident when trying to change ship name, coulden't figure out how to stop it That one made me laugh ___ Doing what's right isn't always the easiest thing... it's just right.
- by Absolom Hues - at 2009.01.07 17:02:00
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